LandOfBarl/Source/LandOfBarl.Target.cs

12 lines
345 B
C#

using UnrealBuildTool;
using System.Collections.Generic;
public class LandOfBarlTarget : TargetRules {
public LandOfBarlTarget(TargetInfo Target) : base(Target) {
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_5;
ExtraModuleNames.Add("LandOfBarl");
}
}