LandOfBarl/Source/LandOfBarlEditor.Target.cs
2025-03-30 14:53:43 +02:00

16 lines
413 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class LandOfBarlEditorTarget : TargetRules
{
public LandOfBarlEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_5;
ExtraModuleNames.Add("LandOfBarl");
}
}